I’ve been coding up some tools to help storytelling in Ren’Py. This is a class (actually two) for items that change as they are used.
You may need to view the code on the original page to see nice formatting.
A devlog of sorts for a game Matt is making. Expect art, music, code, questions, and the odd reflection.
I’ve been coding up some tools to help storytelling in Ren’Py. This is a class (actually two) for items that change as they are used.
You may need to view the code on the original page to see nice formatting.
I now have Ren’Py up and running on my Ubuntu gaming PC. It took me long enough.
Now, I can start drafting code.