Language and Engine

At this development stage, I plan to write this game using Python and the Ren’Py story engine. This is because The Endless Rooms is narrative-heavy heavy and I have a little experience with Python. Not a lot of experience – the only complete project was a driver for a 7-seg display written in MicroPython.

I’m taking a few departures from your average Ren’Py visual novel.

  1. Art style – as I hope you can see, my art style is fairly unique among visual novels and related media.
  2. The narrative is non-linear – the story is not so much divided into paths as such and can be explored in a number of different ways to get a range of endings.
  3. The focus is on exploration – you are encouraged to explore the rooms in whichever way you wish.
  4. Hidden secrets – there will be a fair amount of hidden options, items, and choices.
  5. Attention is key – ideas, clues, and easter eggs will depend on your attention to some details.
  6. I like to subvert expectations – expect your assumptions to be open to question.
  7. Fun fibs – I like games that fib (tell lies) in a way that is fun when you discover the truth

As I begin to get into the guts of the coding, I will release code snippets and screenshots.

About The Endless Rooms

The Endless Rooms is the working title for a narrative-driven psychological horror game wherein you, the main character, are lost in a maze of infinite near-identical rooms, seeking the one room that you can leave by while putting together the fragments of your memory to work out why you came here to begin with.

The game is inspired by a short story I wrote in early 2025.

This bloglet is where I will document my progress in making The Endless Rooms. I’ll also boost and share game-related content that I’ve posted elsewhere.

My name is Matt. I am a professional geek, sci-fi fan, writer, author, and first-time game developer. I will be grateful to receive feedback, criticism, critique, advice, and encouragement. Your replies, mentions, and comments are what I hope will keep me going.

The Endless Rooms uses the Ren’Py engine and (obviously) is written in Python.